Michael Beam and James D Davidson, Cocoa in a Nutshell, O'Reilly

Cocoa, like the Mac itself, has some fervent followers, who say that cocoa is very rich, and very fast to work with once you've come to grips with it. Naysayers say its overhead is ridiculous, citing the example that a Mac G3 can't even run it properly unless it's fully loaded with a huge amount of RAM. There's some truth in both camps but the choice to invest time in a new language is driven by all sorts of needs.

This is another in the familiar O'Reilly series, this time dealing with Cocoa, the object-oriented language based on NextStep which is used in Mac OS X. Cocoa is tightly bound with Aqua, the Mac OS X GUI, and so, when you get going, it's said that development time can be relatively quick. There is quite a bit to know first though.

As usual with this series, this is not the book to learn from at the beginning but gives a listing of classes, and at the start, an overview of what the language is about. This book in conjunction with Learning Cocoa would be as good a way to begin as any.

Rob Griffiths, Mac OS X Hints, Pogue Press O'Reilly

This is 450 plus pages of hints so you can imagine there are quite a few of them. In fact there are enough to justify this book as a manual for those that are relatively new to OS X.

There are sections covering most every area of operation including, networks, mail, and unix admin, and a comprehensive index makes items relatively easy to find.

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